![GitHub - PanMig/First-Person-Unity-Camera: A first person camera controller that uses a rigidbody component rather than a character controller. Also comes with an event based raycaster for item interactions GitHub - PanMig/First-Person-Unity-Camera: A first person camera controller that uses a rigidbody component rather than a character controller. Also comes with an event based raycaster for item interactions](https://user-images.githubusercontent.com/15057375/43147725-5aaebe48-8f6c-11e8-8213-bf61708ec883.gif)
GitHub - PanMig/First-Person-Unity-Camera: A first person camera controller that uses a rigidbody component rather than a character controller. Also comes with an event based raycaster for item interactions
![First Person All-in-One : First Person AIO is an Open Source first person controller for the Unity Engine. It offers many customization options while still being beginner friendly and easy to set First Person All-in-One : First Person AIO is an Open Source first person controller for the Unity Engine. It offers many customization options while still being beginner friendly and easy to set](https://external-preview.redd.it/MEBJsKfNC-yaxijpkz4F0g-HTUFCA25Uh4hPTESa0ZI.jpg?auto=webp&s=64de8bf2bff683c3df05e75f71c078f0c96a1bac)
First Person All-in-One : First Person AIO is an Open Source first person controller for the Unity Engine. It offers many customization options while still being beginner friendly and easy to set
![GitHub - PanMig/First-Person-Unity-Camera: A first person camera controller that uses a rigidbody component rather than a character controller. Also comes with an event based raycaster for item interactions GitHub - PanMig/First-Person-Unity-Camera: A first person camera controller that uses a rigidbody component rather than a character controller. Also comes with an event based raycaster for item interactions](https://user-images.githubusercontent.com/15057375/44857348-4cd6d200-ac78-11e8-96fe-91ad109e14c5.gif)
GitHub - PanMig/First-Person-Unity-Camera: A first person camera controller that uses a rigidbody component rather than a character controller. Also comes with an event based raycaster for item interactions
![Online Course: Create a First-Person Camera (VM-Compatible!) in Unity from Coursera Project Network | Class Central Online Course: Create a First-Person Camera (VM-Compatible!) in Unity from Coursera Project Network | Class Central](https://d3f1iyfxxz8i1e.cloudfront.net/courses/course_image/47be5484331b.png)